PDA

View Full Version : GameInformer: GC07: Up Close And Personal With Spore



ManagerJosh
09-04-2007, 02:37 AM
During our visit to Leipzig’s Game Convention 2007, we got a chance to check out EA’s upcoming game Spore. It was a fitting place to see the game—the last time we’d seen anything new about the game, it was at last year’s GC. While the focus of that presentation was about showing off the ambitious life simulation at the cellular level and giving an early look at the game’s creature editor, this time around we got to see a whole lot more.

Our guide told us that the build he would be demoing was complete enough that a player could start from the cellular level and work all the way through the point where the game’s creatures discover space travel. He even teased us by saying that we could probably even do it ourselves, with the only limitation being one of time. So, he took the controls and started the game. Rats.

Read the entire preview (http://www.gameinformer.com/News/Story/200708/N07.0823.1555.09950.htm)