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View Full Version : Game doesn't start/script error


Sir Stan
01-04-2008, 03:50 PM
When I try to start Sim City Societies up, I get the large message below. I want to know if I can do anything without reinstalling.

Script Warning(s) / Error(s)
C:\Program Files\Electronic Arts\SimCity™ Societies> "C:\windows\Microsoft.NET\Framework\v2.0.50727\csc. exe" /t:library /utf8output /R:"system.dll" /R:"scslib.dll" /out:"C:\Documents and Settings\Lu\Local Settings\Temp\MasterScripts.asm" /debug- /optimize+ /optimize "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_AffectOccupants.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_Attractive.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_Conditioning.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_Efficient.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_Emitter.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_Energetic.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_FireRisk.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_Gambling.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_HourlyIncome.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_HourToHour.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_Indestructible.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_Inspect.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_Location.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_ModifySims.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_MoneyProduction.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_Pollution.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_Productive.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_Sales.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_Saturating.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_SellsItems.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_SimHealth.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_SpawnFigures.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_TransitTerminal.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Ability_Variable Fun.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_AddAbility.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_AddToTreasury.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_Attract.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_EmitAbility.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_EvangelicalMegaplex.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_FederalBank.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_Foundry.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_IndependentLabel.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_KaraokeBar.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_LoanShark.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_MinistryOfThought.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_NextBuildingCost.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_PowerDistributor.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_RiotControl.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_SecretPoliceHQ.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_SendSpecialSim.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_SpawnSims.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_SpiritSquadroom.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_TargetBuilding.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_ThinkTank.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BACT_TreasuryDepartment.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BaseAbility.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\BuildingAbilities.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Crisis_CharityDonation.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Crisis_Drought.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Crisis_Eclipse.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Crisis_EconomicBoom.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Crisis_Fire.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Crisis_HeatWave.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Crisis_IndustrialAccident.c s" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Crisis_Jailbreak.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Crisis_VaultHeist.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Disaster.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Disaster_Earthquake.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Disaster_KillerStorm.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Disaster_Meteors.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\FNV.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\GameplayEvents.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\GameplayEventTypes.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Global_Effect_AntarcticaRes ort.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Global_Effect_IslandSinks.c s" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Global_Effect_MonsterSighti ng.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Global_Effect_OilSpill.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Global_Effect_PolarBears.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Global_Effect_StockMarketCr ash.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Global_Event_Tsunami.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\InterfaceStopsSim.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\InterfaceVehicleSim.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Modifiers.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TCriminal.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalArsonist.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalArtist.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalBePetrified.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalBeScared.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalBouncer.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalBrainChild.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalBrainHeadOfHousehold.c s" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalBrainSpecialSim.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalBrainwashed.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalBuildingModifierSim.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalBurglar.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalBus.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalCaseJoint.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalCelebrity.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalCheerSquad.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalConsultant.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalCorporateSecurityGuard .cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalCultist.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalElder.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalEnhancementDeliveryUni t.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalEnvironmentalist.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalFaithHealer.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalFarmer.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalFightingMonk.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalFireman.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalFleeBurningBuilding.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalFootFirefighter.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalGambling.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalGhost.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalGoHome.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalGoHomeAndDie.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalGoToAndWait.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalGoToPlace.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalGoToVenue.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalGoToWork.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalHealthInspector.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalHippie.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalHooligan.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalHooliganWander.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalIceCreamTruck.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalMadScientist.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalMalady.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalMenInBlack.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalMime.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalOgle.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalPickPocket.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalPlayHooky.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalPoliceOfficer.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalPreacher.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalPrivateSecurityGuard.c s" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalProfessor.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalRepairSim.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalReporter.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalRest.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalRiotPolice.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalScientist.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalSecretPolice.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalSecurityGuard.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalSensei.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalSentinel.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalSimGatherer.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalSimHunter.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalSimHunterFighter.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalSimInteraction.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalSimpleVehicleSim.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalSimTraveler.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalSlumLord.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalSpawnVehicle.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalStreetArtist.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalStreetPerformer.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalTeleport.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalTemperanceAdvocate.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalTourist.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalTycoon.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalVandal.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalVigilante.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalVisitSim.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalWander.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalWatchFireworks.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalWorkerCrew.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalZealot.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TGoalZombie.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Tutorial.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TutorialActions.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\TutorialGoals.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\Utilities.cs" "C:\PROGRAM FILES\ELECTRONIC ARTS\SIMCITY™ SOCIETIES\Data\Scripts\VehicleUtilities.cs"

Microsoft (R) Visual C# 2005 Compiler version 8.00.50727.42
for Microsoft (R) Windows (R) 2005 Framework version 2.0.50727
Copyright (C) Microsoft Corporation 2001-2005. All rights reserved.
c:\Program Files\Electronic Arts\SimCity™ Societies\Data\Scripts\GameplayEvents.cs(84,17): error CS1501: No overload for method 'GetIsGoalComplete' takes '2' arguments
c:\Program Files\Electronic Arts\SimCity™ Societies\SCSLib.dll: (Location of symbol related to previous error)
c:\Program Files\Electronic Arts\SimCity™ Societies\Data\Scripts\GameplayEventTypes.cs(635,1 3): error CS1501: No overload for method 'SetGoalComplete' takes '2' arguments
c:\Program Files\Electronic Arts\SimCity™ Societies\SCSLib.dll: (Location of symbol related to previous error)
c:\Program Files\Electronic Arts\SimCity™ Societies\Data\Scripts\TGoalVandal.cs(79,34): error CS0103: The name 'GameplayModeManagerControl' does not exist in the current context
c:\Program Files\Electronic Arts\SimCity™ Societies\Data\Scripts\TGoalVandal.cs(83,36): error CS0103: The name 'GameplayModeManagerControl' does not exist in the current context
c:\Program Files\Electronic Arts\SimCity™ Societies\Data\Scripts\TGoalVandal.cs(84,44): error CS0103: The name 'GameplayModeManagerControl' does not exist in the current context
c:\Program Files\Electronic Arts\SimCity™ Societies\Data\Scripts\TGoalVandal.cs(114,46): error CS0103: The name 'GameplayModeManagerControl' does not exist in the current context

This is after I patched it.
Sorry it's so long, but that's what shows up.

Karybdis
01-04-2008, 04:36 PM
Looks like that patch installed wrong. You can try it again, but if the patch failed, you have to back up your cities and reinstall.