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View Full Version : Q&A: EA's Bernstein On Building SimCity Societies



ManagerJosh
01-29-2008, 12:25 PM
The latest title in the Sims dynasty, the Tilted Mill-developed SimCity Societies, recently saw its worldwide PC release, and Gamasutra spoke to the game's producer, Electronic Arts' Rachel Bernstein, about the creative process that continues to evolve the direction of a familiar series, and considerations for future incarnations.

"When we approached this game, we wanted to do something innovative, and actually be willing to take a departure from the previous SimCities," Bernstein explains. "There were two big differences that we wanted to carve out. One was that we really wanted to work hard on making the game accessible and easy to start playing right away - and, of course, to not lose the depth, and to keep the challenge there so that you still have a deep and replayable game on your hands."

Read More (http://www.gamasutra.com/php-bin/news_index.php?story=16501)