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View Full Version : Preview: Businessweek - Spore Preview



ManagerJosh
02-15-2008, 02:17 AM
If you thought just the big gaming sites were keeping an eye on Spore, guess again. The entire business world is watcing Spore and with good reason too. If this game becomes a huge success like Maxis's previous franchises SimCity and The Sims, Spore could undoubtly be the point where the rules of game play and game production are ultimately rewritten.

Excerpt:

Spore's designers have done away with many of the rules other games force players to follow. There are no "levels" in the conventional sense; a gamer can just as easily play as an advanced, space-traveling species as a simple single-cell amoeba. "You can even start at the end," laughs Alex Hutchinson, a senior designer on the project. "But, the No. 1 idea is to promote creativity, then share that with others, and only third, play the game," he says. (There will, however, be incentives to play the game from the beginning.)
You can read the entire preview at Businessweek (http://www.businessweek.com/innovate/content/feb2008/id20080214_813286.htm?chan=top+news_top+news+index _businessweek+exclusives).