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ManagerJosh
11-18-2002, 12:52 AM
During SimCity gameplay, what makes your city so unique? Older versions of SimCity allowed :D

Helén
11-23-2002, 04:18 AM
My old versions I can't get onto this computer - they are in DOS mode. :laugh:
I got an idea of try to create Stockholm when I've been familiar with the game. :classic:
Main city of Stockholm as a central city and the suburbs surrounding as "small cities". I dunno if it will work out, but it's worth a try. ;)

Playa del Carmen
11-24-2002, 05:18 PM
What makes my cities unique are how they flop. :p

ManagerJosh
11-24-2002, 06:05 PM
Originally posted by Playa del Carmen
What makes my cities unique are how they flop. :p

How optimistic are you? I like to see my cities succeed :)

Playa del Carmen
11-24-2002, 06:17 PM
I LIKE to see my cities succeed, they just usually don't. I think it's my transportation mostly. I make my industry too far away from my residential and people complain.

ManagerJosh
11-24-2002, 06:48 PM
i keep them seperated, but link them by lots of mass transit :)

DarkMan
12-02-2002, 04:27 PM
i make them so it is a rich town and it burns good(trees between buildings)then when they least expect it, un leach a volcano on their ass !:angry: :mad: :D

starchip
12-03-2002, 08:33 AM
I tried to make london (every single bilding!) It took me months and months of editing bildings and making a bildin go here and there it took sooooooo long! loads of nighs in front of the computer:tired: but it was pretty cool in the end :) I'll poast it in if I can find the disk I copied it on to:)

Helén
12-03-2002, 09:10 AM
That would be nice to see starchip. Hope you find your disc. :)

ManagerJosh
12-03-2002, 10:25 AM
I'll post a screenshot of New Bark Town :)

0 crime
0 water pollution
Excellent power system
Excellent Transit
Pretty Good Pollution Control (only two large red areas)
Garbage under control
Surplus Budget :)

Of course, this city stays with me :)
I hate having people send it spiraling into a disaster....

lewdini
12-03-2002, 03:32 PM
hmmm..should i try Singapore?

Helén
12-03-2002, 04:58 PM
Why not Lew?? :classic:

ManagerJosh
12-03-2002, 09:26 PM
Someone make hong kong :D

Helén
12-03-2002, 10:53 PM
Oh myy.... :classic:

Why not youself Josh?? :classic:

*Has really to get busy start playing SC3000WE*

VanDeGraff
12-09-2002, 11:25 AM
I've tried to make Columbus, Indiana (real terrain is just a shade over 5 miles square for sc2K and 3K fit ) Indianapolis may work too if I scale it differently. These are very flat cities with a few meandering rivers (very loopy by game standards)
My CP current project is a greek town called Miletos. I am not sure if it still exists today or is simply an ancient dig. After several regenerations, I chose a lake and coast city terrain for the CP so that they now have a hilly mainland with a long C shaped cape around their coast. I planned on making the little outlying villa's my high value property where the estates would be, but NO. the game reacted to the city center rule. So now my villas are the trailer parks of the city and sc3K chose a small residential block just off of the main commercial district as the estates and money lands.
In SC4 , I'm thinking of building a seaport and industrial metropolis surrounded by 4 or 5 shopping mall centered communities, surrounded by farmland. It is sort of an Indiana thing to design, minus the seaport (unless I build East Chicago? )
I do hope the federal prison gives up loads of cash for that seaport. Miletos sure hates having it, but hey the CP needs it.

sam_lawrence
12-15-2002, 03:38 AM
Sounds very interesting, Van

Helén
12-24-2002, 11:19 AM
Sounds like a great thing Van!! :classic:

sam_lawrence
01-13-2003, 05:32 PM
In SimCity 4 there will be alot more control over which parts of town will be rich or poor as there is a seperate tax rate for each wealth level.

Grey
01-18-2003, 10:42 AM
I hate this, i used to be able to make really unique citys in SC3K and tey always turned out pretty good. I have'nt played the game in a while so it takes a while to get used to SC4, but my cities keep going bankrupt:(

Helén
01-23-2003, 09:32 AM
Originally posted by sam_lawrence
In SimCity 4 there will be alot more control over which parts of town will be rich or poor as there is a seperate tax rate for each wealth level.

*Jaws drop*

That too????

[ S a g e o n ]
01-24-2003, 06:27 AM
It's true. You can decide which places can be rich or poor; houses have either a $, $$ or $$$ ranking. You can raise the taxes from $$$ construction, and lower taxes for $ construction, but when you start off your city, it's mostly $, but if you treat your city well, the $ will fall, and the $$ and $$$ will rise!

Helén
01-25-2003, 06:44 PM
That sounds very logical to me. Seems there's alot of detailing in it, small adjustements and such. But how's that working contra the speed of time in the game? I know I'm not fast at all when I have to take up different screens and stuff. Does the time stop meanwhile automatically, like when you go to buy or build mode in sims. Or do you have to stop it yourself?