ManagerJosh
05-24-2005, 09:00 PM
'Spore' lets gamers evolve at E3
By Marc Saltzman
Special to CNN.com
Friday, May 20, 2005 Posted: 4:07 PM EDT (2007 GMT)
LOS ANGELES, California (CNN) -- So many games, so little time.
Such is the conundrum faced while navigating through the show floor at the Electronic Entertainment Expo, or E3, the annual video game convention that spans more than 600,000 square feet of tomorrow's games today.
Here are the most promising titles to watch for in the near future:
'Spore'
"Spore," from the mind of legendary game designer Will Wright ("SimCity," "The Sims"), is best described as a "God sim," where players must assist the development of a single-cell organism until it evolves into a more advanced creature and then multiplies to form a village and then graduates to a thriving city.
Gamers can change the look and behavior of these creatures as well as customize the city's objects, buildings and vehicles. When players are ready, they can zoom out to reveal the entire planet before globe-trotting to other cities for diplomatic or war-minded purposes.
As a true God sim, players can zoom out even more to travel to other galaxies and even to the universe level.
The behind-closed-doors demo left journalists' jaws on the floor. Too bad it won't be available until fall 2006.
By Marc Saltzman
Special to CNN.com
Friday, May 20, 2005 Posted: 4:07 PM EDT (2007 GMT)
LOS ANGELES, California (CNN) -- So many games, so little time.
Such is the conundrum faced while navigating through the show floor at the Electronic Entertainment Expo, or E3, the annual video game convention that spans more than 600,000 square feet of tomorrow's games today.
Here are the most promising titles to watch for in the near future:
'Spore'
"Spore," from the mind of legendary game designer Will Wright ("SimCity," "The Sims"), is best described as a "God sim," where players must assist the development of a single-cell organism until it evolves into a more advanced creature and then multiplies to form a village and then graduates to a thriving city.
Gamers can change the look and behavior of these creatures as well as customize the city's objects, buildings and vehicles. When players are ready, they can zoom out to reveal the entire planet before globe-trotting to other cities for diplomatic or war-minded purposes.
As a true God sim, players can zoom out even more to travel to other galaxies and even to the universe level.
The behind-closed-doors demo left journalists' jaws on the floor. Too bad it won't be available until fall 2006.