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Kristalrose
09-26-2005, 10:46 AM
I got sick of a couple of sims last night. They were raising their twins, now teenagers. They had achieved close to the top of their careers. They were boring me!! I want to move on to the second generation, and these sims are just my "gene pool" sims, if you know what I mean. My real emphasis is getting to the thrid generation. So I used Merola's Painting and aged them into Elders a tad early (just 12 days! LOL) Anyone else do this?

zydeco
09-26-2005, 12:51 PM
Yep! That's the method I use for "retiring" people I don't like. I just subtract days until the grim reaper does his thing. It seems more humane. ;)

Lynet
09-26-2005, 01:53 PM
I've thought about getting a sim that I wanted to go away to drink the elixir when their aspiration level was in the green. Wouldn't this age them fast? Never tried it, except once by accident and so I didn't save the game. But my neighborhoods are so crowded I'm giving it more thought. :p

Sylla
09-26-2005, 04:00 PM
I've thought about getting a sim that I wanted to go away to drink the elixir when their aspiration level was in the green. Wouldn't this age them fast? Never tried it, except once by accident and so I didn't save the game. But my neighborhoods are so crowded I'm giving it more thought. :p

I have tried this method in the hope of aging a sim while in the green, and it didn't work, it added more days to their life instead (one of those little quirks I guess). So I went back to Merolas painting which works so much better because you can add or subtract up to 10 days in one hit (the elixer is only 3 days).

surprised_by_witches
09-26-2005, 06:15 PM
I've had sims age that way accidentally, so I know it can work.

I guess it's kind of like the simolean trees. Sometimes it works properly even when you're in the green.

I also gave a baby Smart Milk when her mom was in the green and the bottle glowed red ... oops! I stopped her from drinking the whole thing.

Let's just say she didn't get potty trained that day. :rolleyes:

HillsAngel
09-27-2005, 01:00 AM
Yep. Tried that one on Don Lothario cos I'm getting bored with him, so got him into the green before drinking the elixir; lost three days one day and then he got them all back the next :cry:

Shintoga
09-27-2005, 02:13 AM
[quote=Lynet]I've thought about getting a sim that I wanted to go away to drink the elixir when their aspiration level was in the green. Wouldn't this age them fast?

It should age them fast. If they're close to their next birthday (i.e 3 days away) then they grow up immediately if the elixir fails. If they're an elder, sometimes it makes them die immediately if they're old enough:eek:

kuponutty
09-27-2005, 01:38 PM
Its sad though because the elixer of life can't take you back a stage.

Narra Girl
10-07-2005, 05:59 PM
what is merolas painting

Lynet
10-07-2005, 07:42 PM
what is merolas painting
:) Take a look here:
http://www.modthesims2.com/showthread.php?t=30927

zydeco
10-08-2005, 06:00 AM
You can get Merola's Painting at Varioussimmers, Modthesims, and at his own site. http://www.simchaotics.com/

He has several things I love. He converted most of the original kitchen counters and nightstands into wardrobes. I love that the bedside table holding the lamp can double as a wardrobe. It's nice for smaller bedrooms. I use the kitchen counters in the bathrooms to make a vanity. In small bathrooms I have the ability to change clothing without trudging to a wardrobe down the hall. In fact, I almost never put those huge wardrobes in my homes.

ijRoberts
10-08-2005, 01:21 PM
Hey Kristal!

I'm starting to feel the same way you are. I have 5 families that I used to start my neighborhood out so that their kids would marry each other, etc. Well, most of their kids are adults with their own kids now, and the original Sims (who only have four want slots and feels historic to play) are just sitting around in their homes in a state of perpetual timelessness.

I think it's time to go through and kill them all off, then I can have their grandkids move into the old "family estate" and start the cycle all over again.

Funny how we all manage to hit the same stage in our games at the same time. =)

suitemichelle
10-08-2005, 03:03 PM
that's only if we manage to not kill our families off with new eps

babewithbrains_14
10-08-2005, 03:23 PM
Meh. I just use boolprop.

Kristalrose
10-09-2005, 06:37 AM
I struck again. :) I aged Tina and her son Kyle. Her hubby Barthalomew had been vampireized and then didn't have the sense to stay out of the sunlight, so her "storyline" was pretty much over. She wanted to start dating another happilly married man, and I just couldn't let that happen. :rolleyes:

zydeco
10-09-2005, 08:50 AM
Her hubby Barthalomew had been vampireized and then didn't have the sense to stay out of the sunlight
Did you keep him in the sun on purpose or did you have freewill on and he was just stupid?

I've thought about turning Ophelia Spector and her hubby into vampires... primarily because I can't put a driveway on the Spector lot without doing massive renovations. Since they can't have a car, they could fly...right? Can they fly to the grocery and stuff? The old Spector home is already creepy in Strangetown, I thought it would be an appropriate way to take this family. They could remain as guardians of all those ghosts. I'm not sure I even want to fool with the whole vampire thing though. What can I do with vampires? The one sim I had that was "vampireized" was so much trouble I "cured" her. She was one of my few expendable sims...I should have stuck it out longer.

suitemichelle
10-09-2005, 01:12 PM
some sims are just troublemakers aren't they?

Kristalrose
10-09-2005, 04:46 PM
Did you keep him in the sun on purpose or did you have freewill on and he was just stupid?


No, I had freewill on. I had put him in his coffin just before 6 am, and he got up around noon and went swimming. I kept cancelling the action and clicking on the coffin, but he would just stand by the pool like a big dummy with smoke coming off his skin!!! I think I tried about 3 times to get him to get back into his coffin before Grimmy showed up. :rolleyes:

zydeco
10-09-2005, 04:58 PM
I had put him in his coffin just before 6 am, and he got up around noon
That's the very reason I "cured" my one vampire! Shouldn't they stay in that coffin for the daylight hours? Mine wouldn't stay there, either. It was worse than keeping up with a toddler running amok.

Kristalrose
10-17-2005, 04:35 PM
Okay, I made a decision the other night when I was playing my neighborhood. I have too many sims again. 30 base sims was just too much. :( I think I can shrink it down to 5 or 6 base families, just my favorites, so I'm not overwhelmed. Because right now, since I got NL and have all these new townies running around, I can't keep up with all my sims!!!

So, I think that we are going to have a very full cemetary. A case of the "boolprop" flu. ;)

Kristalrose
10-18-2005, 07:39 AM
Okay, I didn't murder them. I just moved them all into the sims bin. So now I'm down to just a few families (The Simspons, The Moores, The Dawsons, The Bonyparts, The Warners, The Hicks', The Yokels, and the Debutantes) and then a couple of my favorite singles living in their own homes.

Think it is still too big? And anyone skilled enough with Sims PE have experience cleaning out unwanted Sims? Or are they all doomed to purgatory in the Sim Bin?

surprised_by_witches
10-18-2005, 09:17 AM
They'll still wander around and bother your sims, though not as much. If any of your other sims are friends with them this will affect their friendship quotas, as they can no longer call them.

I'd just put them in a house and then ignore them if I were you ... use them as NPCs in other words.

I know what you mean, though. My first neighborhood had more than 100 sims. My new one has six. It will grow slowly, but I also plan to let people die off, so I'm hoping it will never get huge.

Small is better.

zydeco
10-18-2005, 09:41 AM
I'd just put them in a house and then ignore them if I were you ... use them as NPCs in other words.
I think this is good advice, Kristal. You can use boolprop or Inge's shrub and turn them into townies or NPC's. You can then return select ones to your game later if needed or kill off some by feeding them to the plant thing. Age some out with Merola's Painting and redistribute their wealth. You can probably send some to college and make them townies. Your college dorms will fill with old familiar faces. I'd stay away from the SimPE fix. You know you'll be kicking yourself later if you go that route. ;)

surprised_by_witches
10-18-2005, 11:06 AM
You wouldn't even have to "shrub" them if you didn't want. You aren't required to play sims you're tired of, after all ... ;)

Kristalrose
10-18-2005, 11:25 AM
Very true, very true. I've done enough damaage with SimPE not to want to play around with it. It's just too bad that we can't just delete the Sims in the Sim-Bin like Maxis originally intended us to. :rolleyes: That would make all our lives easier.

I guess for now I'll leave them alone. Maybe I'll make some of them Townies.

Lynet
10-19-2005, 09:12 AM
I haven't tried to delete anyone in the bin but I've thought about it. I'm guessing you're refering to the family bin where you dump them after moving an entire family out of their house.

When Candida and her son moved into a house Downtown she invited her mother Mercedes to move in with her. Mother Mercedes was, of course, agreeable to that. I went back to what should have been an empty house. Well, the game was a little confused about that house. A long dead relative of the Sparrow family was somehow still present there although there is no tombstone or urn. The house still had all the furniture including career rewards. But no one was home and there was no icon of a resident. So I decided to bulldoze the lot. The game said, Nope, got to move the family out first. Ok, I thought, I'll go through the motions even though no one is there, and now I have an empty box in the family bin. It says Menendez in the picture because I moved the cursor over it. The house now has no furniture and seems normal so I didn't bulldoze it after all.

What happens if I delete a family group?

surprised_by_witches
10-19-2005, 09:28 AM
I have no idea. Pescado told me not to so I haven't. Maybe you should just leave it there? He gave all these dire warnings about not deleting anyone.

Still, that seems like a glitch in your game. Hard to know if deleting it would damage anything or not.

Very bizarre.

Lynet
10-19-2005, 09:37 AM
I'll leave it there. I've got soooo much time invested in this neighborhood now. In fact, I should back it up before I download any more clothes, makeup, skins and stuff :p .

surprised_by_witches
10-19-2005, 09:39 AM
Sounds like a wise policy.

Kristalrose
10-20-2005, 11:21 AM
Pescado says that when you delete a sim from the sim bin, even the pre-made sims, that it corrupts the game because your sims loose memories of the person, etc.