Lynet
01-23-2006, 06:33 PM
This is a cautionary tale.
I have been using the moveObjects cheat rather more than usual lately because of Errol and Harcourt's adventures. There are some things a sim won't do. For instance, they won't walk through mirrors. Go figure. So I will set them up, turn on moveObjects, move them closer to the mirror, maybe even partly through it, take my pictures, and then carefully put everything back in place and turn off moveObjects.
At the moment I've got Errol and Harcourt on a boat surrounded by 'water,' and mermen and mermaids. I haven't been entirely satisfied with the fact that the sims, even those with fish tails, won't actually swim in the dirt, even though it looks very much like water.
Idea flash! Build swimming pool on the edge of the property and by means of moveObjects put a swimming sim in the water colored dirt.
Maybe JMP already knows the outcome to this bright idea.
I took no pictures because all you could see of my swimmers in the water colored dirt was their heads. Not good for pictures. I put them back in the pool and I turned moveObjects off. REALLY. Trouble is, they continued to behave as if they were in the pool. It was really very funny to watch. The two sims I'd been using for the experiment swam EVERYWHERE after that--through the ground, the building floors, all around the entire lot, no matter where I sent them. They'd jump out of the ground or the floor to climb stairs, but otherwise all you saw was their heads moving around.
Unfortunately, :o:( (and you'll find this impossible to believe, but it's true,) I did NOT get pictures. All I could do was laugh and worry that I had irretrievably corrupted my neighborhood. (Actually, I've already done that by doing something else really stupid but so far it hasn't yet interfered with the Errol and Harcourt household.) I exited without saving and that seems to have restored everything to normal again.
So even moveObjects, the cure-all, has risks. ;)
I have been using the moveObjects cheat rather more than usual lately because of Errol and Harcourt's adventures. There are some things a sim won't do. For instance, they won't walk through mirrors. Go figure. So I will set them up, turn on moveObjects, move them closer to the mirror, maybe even partly through it, take my pictures, and then carefully put everything back in place and turn off moveObjects.
At the moment I've got Errol and Harcourt on a boat surrounded by 'water,' and mermen and mermaids. I haven't been entirely satisfied with the fact that the sims, even those with fish tails, won't actually swim in the dirt, even though it looks very much like water.
Idea flash! Build swimming pool on the edge of the property and by means of moveObjects put a swimming sim in the water colored dirt.
Maybe JMP already knows the outcome to this bright idea.
I took no pictures because all you could see of my swimmers in the water colored dirt was their heads. Not good for pictures. I put them back in the pool and I turned moveObjects off. REALLY. Trouble is, they continued to behave as if they were in the pool. It was really very funny to watch. The two sims I'd been using for the experiment swam EVERYWHERE after that--through the ground, the building floors, all around the entire lot, no matter where I sent them. They'd jump out of the ground or the floor to climb stairs, but otherwise all you saw was their heads moving around.
Unfortunately, :o:( (and you'll find this impossible to believe, but it's true,) I did NOT get pictures. All I could do was laugh and worry that I had irretrievably corrupted my neighborhood. (Actually, I've already done that by doing something else really stupid but so far it hasn't yet interfered with the Errol and Harcourt household.) I exited without saving and that seems to have restored everything to normal again.
So even moveObjects, the cure-all, has risks. ;)