Another EA/Maxis job opening - Lead Simulation Engineer Want to work for Maxis?* Hopefully you have the skills that it takes to join their team.* They’re looking for a Lead Simulation Engineer to work on an unannounced next-generation simulation game! Maxis is seeking an experienced engineer to lead the development of the core simulation for an unannounced next-generation simulation game. Maxis offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits. Requirements: * 6+ years of game coding experience on at least two shipped titles * 3+ years of experience writing efficient, shipping simulation code * Strong math skills (linear algebra, trigonometry, etc.) * Fluency in C/C++ * Experience with code and data optimization to improve both memory consumption and performance * Ability to work productively with other lead engineers and mentor more junior engineers * Passion for playing games Plusses: * Computer science/mathematics/physics or related degree * Experience with multi-threaded programming * Experience working on networked games * Experience with rapid gameplay prototyping Hmmm..Network games?* I wonder if they’re planning on a Spore 2 with true online interaction (connected to other players) or a new project all-together.* Only time will tell! Thanks to Space Oddity’s Blog for the heads up!