going steady i'm playing with the lothario family, and don and nina are married with two children, a boy and a girl. both kids are teenagers. their teenage son, marco, is at 100/100 with meadow (i forget her last name but she's a townie teen) and they make out when they say hello and say goodbye, and they've been at 100/100 for about five days now. the only problem is that every time marco asks meadow to go steady, she always refuses. poor marco's memories show that he's been refused five times. what is going on? i know they're both in love, because they went to pink hearts, had their first kiss, then red hearts then the arrow in the heart at the same time, and i'm pretty sure she's probably at least 90/90, if not higher. they're in love, but she refuses to go steady. can anyone help me figure out what's wrong? i don't think any of the other teenagers in pleasantville are dating her, but could this affect it? is there any other reason? is it because she's a townie?
The "go steady" thing is just wonky. There are just pairs that, for no comprehensible reason, never accept, no matter what their relationship level is. Of course, given that you're hitting up a townie, I wouldn't get too worked up over it, as your relationship is never going anywhere.
Nope.... They accept it smometimes... and then a two-harted sign appears in the bottom of the sim icon... I mean one in the friends line... but nothing else happens =( :(
I didn't say that they NEVER accepted. Merely that sometimes, or maybe often, for no apparent reason, they will simply not accept, period. And yeah, like you said: nothing else happens. It's not a really rewarding relationship status.
It may be that Meadow has a low meter on something that you can't control. If she is bored, hungry, tired, or has to pee, then the is in a bad mood and won't accept if you offered her a million dollars! Unfortunately, with townies, you can't switch over and play them and find out what's bothering her. She also cannot grow up with your sim, which is why JMP feels this is a waste of time. I do not agree if you are playing a sim who wants to go steady. If you are fulfilling that aspiration, then I think it is indeed worthwhile, just know that when your Sim turns into an adult, he's going to have to find another adult. Meadow will remain a teenager. Also, some Sims have uncompatable star signs. That's why Maxis put in those horoscope symbols, to help or hinder relationships. I do not know which ones are incompatable, since I'm at work and can't go searching it for you right now. I'm sure that someone who is very helpful on the board can post it, it's on snooty sims I think. (My network blocks most of the Sims Sites, including Snooty Sims).
I don't really buy this theory, since I've never had any OTHER proposals rejected. Sims don't seem to become cranky unless you let them sit around long enough to do so, as I can call over somebody and immediately propose things like even marriage point-blank, and it never fails. This go steady thing, though? Finicky as hell, and it just will not work with some people. Some couples, works perfectly. Others? Just won't happen. As far as I can tell, there's no real pattern to this, it just either will, or it won't. That's the thing: Absolutely nothing is bothering them. I was doing this with a pair of Sims which was 100/100 on both sides, and I checked this, and basically everything should have worked, but no matter which combination of who proposes to who I tested, it simply wasn't going to happen. I've actually never had this want roll in any Sim I've ever made. They all seem content to focus on their schoolwork and whatnot, and are perfectly content to leave most of this stuff to adulthood. Can't say I blame them, what with the otherwise dead-end nature of this entire "go steady" thing, which does not appear to actually *DO* anything, not that I understand what exactly it's supposed to mean in the first place, and the fact that once you're an adult, you can go from best friends to married in about 30 seconds.... If that's an aspiration, it MAY be worthwhile. But at the same time, if it rolls as a fear, you're going to be filling THAT instead, since with some pairs, it just WON'T HAPPEN. Yeah, but it's not like you're going to actually be able to find out what the sign of a townie is unless you look with SimPE, so that's not gonna do you any good. Besides, I firmly suspect that the entire horoscopes help or hinder relationships business is bunk. They're actually more symptomatic than causal: It's not the horoscopes themselves which cause compatibility or lack thereof: It's the Sims' conversational interests. These are often generated with their personality traits, but since these are malleable, and besides, at 100/100, it's a bit too late for that anyway, I find that if the actual signs themselves mean anything, it's not a significant effect compared to this. So it has less to do with signs than with interests: If your neighborhood induces a certain strong tendency towards a particular set of interests, anyone who insists on neglecting these interests is will become an outcast, since he'll find it difficult to have a conversation with somebody, as they often insist on blathering about the SAME THING after a failed conversation. You'd think they'd take the obvious hint of "Let us never speak of this again.", and try another topic.
Now that I am at home I can post the link to the zodiac compatibility that I mentioned in my above post: http://www.snootysims.com/zodiac.php It shows the signs that are naturally attracted and repelled by each other.
I've seen it, but there's no evidence it has any real effect, like I said. I think the real culprit here is interests, which is influenced at start by the zodiac sign, but as interests are malleable, this can quickly be rendered irrelevant. In my neighborhood, there's a certain selective pressure towards certain interests, since otherwise, Sims that refuse to be properly interested cannot converse, and become socially outcast.
Diffrent people play TS2 diffrently when it comes to relationships. Some may in fact take the time to purchase magazines and try to influence interests. I have not done so in my neighborhood, and not have come across and social outcasts. I have, however, seen Sims that because of their mood/low aspirations/low nice points have a very hard time making friends. Those are Sims that I have created intentionally to be that way, to be the town instigators. I have an old lady who is very much a "Old Prude" charector, and I have a teen boy who walks around mumbling to himself, butting into conversations, and spends way too much time on his computer because no one likes him. I don't know if the zodiac sign has any real pull, but I do know that it discussed on other websites, that people have went to all the trouble of listing the compatiablility, and that it was supposedly a factor on TS1 also. I was just trying to give a possible theory as to why dredsendoll's Sims wouldn't go steady. I have seen the aspiration myself from a teenaged family sim, so I know it exists.