Its a Simulated World: Part One

Discussion in 'SimCity Legacy' started by Judhudson, Apr 5, 2008.

  1. Judhudson

    Judhudson is a Hi-Tech Redneck

    Its a Simulated World: Part One

    Valley24.com shares their take on the highs and lows of all Sim games which branched over 3 decades. This week is Part One and covers SimCity, SimCity 2000, The Sims and SimCity 4. Man, its almost SimCitys 20 year anniversary That was my first true sims game played on a very old 486 PC.
    And thats exactly where the beauty of Wrights games lie; theyre pointless in the best sense of the world. While the term has never been entirely pinned down, Wrights games are essentially of the sandbox variety: youre given a space to play in with some confines, and the goals are determined by the player rather than the sandbox itself. So, if you were the type of kid who loved building intricate sand castles, your personal goal in a SimCity game may be to make a one-horse town grow to the size of a teeming metropolis; but for any juvenile delinquents out there who buried their sisters Barbies head-first in the sand, the SimCity series offers many natural disasters to inflict on a terrified populace with just the push of a button. And unlike a lot of other games featuring the hot topic of morality, SimCity will never judge you.

    Next week - The worst moments of the Sim- series, and the copycats that tried (and possibly failed) to capture that Sim-Magic.
     

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