Starcraft Patch 1.4.2

Discussion in 'News and Commentary' started by Decryption AI, Nov 10, 2011.

  1. Decryption AI

    Decryption AI New Member

    With this new patch going live, Starcraft II fans see the regular bug fixes and an obvious buff to the Protoss. Blizzard’s data shows that in high level play, Terran players are having higher success rates compared to the Protoss and Zerg races. In order to change this imbalance, Blizzard attempts to nerf the Ghost’s EMP radius slightly and buff Protoss upgrades. Personally, I do believe that this buff will increase the likely-hood of Protoss timing pushes with upgrades, which can be very deadly, and will lead to an overall increase in Protoss success. I am quite puzzled by Blizzard’s decision to ignore the Zerg race in this patch, but I am looking forwards to what they have to offer in Heart of the Swarm.

    StarCraft II: Wings of Liberty – Patch 1.4.2
    Table of Contents
    General
    • “Alert Fade” under Sound Options has been renamed to Game Volume During Alerts. Its tooltips have also been changed for clarification.
    • The fade-in for game sound during alerts changed from .5 seconds to 2 seconds.
    • • Play-Time Schedule under Parental Controls now applies World of Warcraft settings to StarCraft II
    Bug Fixes
    • Fixed a truncation on specific resolution if the current and maximum supplies are 3 digits.
    • Fixed an issue which prevented footprints from being edited in the Footprint Editor.
    • Fixed an issue that caused the game to have missing icons and images on low end graphics cards.
    Balance
    • PROTOSS
      • Forge
        • The cost of Upgrade Shields Level 1 has been decreased to 150/150, down from 200/200
        • The cost of Upgrade Shields Level 2 has been decreased to 225/225, down from 300/300
        • The cost of Upgrade Shields Level 3 has been decreased to 300/300, down from 400/400
        • The cost of Upgrade Ground Weapons Level 2 has been decreased to 150/150, down from 175/175
        • The cost of Upgrade Ground Weapons Level 3 has been decreased to 200/200, down from 250/250
        • The cost of Upgrade Ground Armor Level 2 has been decreased to 150/150, down from 175/175
        • The cost of Upgrade Ground Armor Level 3 has been decreased to 200/200, down from 250/250
    • TERRAN
      • Ghost
        • EMP radius has been decreased from 2 to 1.5


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