The Sims 3 Patch 1.5/1.6 Patch Details Whoa, huge list of fixes incoming – this is crazy…looks like The Sims team gets a golden star in my book today as they released the details for the 1.5/1.6 (what’s the deal with that anyway?) patch!* Check out all that was added/fixed.* And of course expect it to contain new bugs – all patches do.* It should be in your Launcher tomorrow.* I’ll try to find the patch and upload it to this site in our Patches section! Complete list of changes: · New Features: o Build/Buy Mode Additions: o New Basement Tool: Basement Tool allows you to build basements up to 4 levels deep under your lot.* The tool builds under the current level.* If you’re underground already, you can hold the Shift key with the tool to build on the current level.* Hold the Control key with the tool to delete basements. o New Pagoda style roofs. o Decorations may now be placed on roofs. o Stairs functionality is now improved: o Foundation walls can be adjusted with modular stairs attached. o Stairs can be built over gaps. o Placing stairs around objects that block their placement now give appropriate error messages. o Stairs can be above and below each other. o Stairs, fences, and gates can now be customized with textures, as well as being saved and shared with others. o ‘Sell All’ option for a Family’s inventory. o Ghosts will now route through walls. o Players now have ability to change the song track on stereos. o Favorite choices in Create-A-Sim area can now be bookmarked for future use. o Following keyboard combinations will now adjust camera rotating and tilt: CTRL+Arrow Keys; CTRL+WASD o Babies, toddlers, and children now have new animations available: o Child giving bottle to toddler o Child feeding toddler in high chair o Child reading to toddlers o Child stealing candy from toddler o Child and toddler hugging o New shy kiss o Child to toddler peek-a-boo o Children fighting o New irritate o Declare nemesis · Gameplay Changes: o New Lessons have been added to assist new players with some of the more complex base-game concepts. o Sims will now dream while sleeping by displaying thought balloons. o When a baby is about to be born, the hospital now has a map tag on it with the appropriate interactions. o Once a Sim owns a Diner or Bistro, food and drink at those restaurants will be free. o When a Sim picks up an Unknown Uncommon Seed, there is now a tool tip to notify Player what to do with it. o Fixed a rare case where the ‘Wugglesworth Schnuggles Bear’ would not appear in the family inventory upon moving a household if it occurs during “Talk through” interaction. o ‘Delete’ and ‘Save as Custom’ buttons function properly when Player presses CTRL+Z after selecting a different pattern under the same preset within the ‘Accessories’ ‘Clothing’ panel. o When throwing a Wedding Party, the Sim’s fiancé will be automatically invited. o Sims will now not run indoors. o When viewing inside neighbors’ windows, their furnishings will be visible. o Having a relationship with a specific Service NPC increases the chance they will arrive to handle their particular service job. o Sims living together will now automatically know each other from the start. o Fruit trees originally planted in community lots may now be transplanted anywhere else. o All relevant socials on Maid Service NPC are now available when they are cleaning an object. o Autonomous interactions based on Sim’s jealousy have been balanced. o Sim now cannot move mailboxes when cutting gems or mounting fish. o When a Sim brings a new friend home from school, they are immediately Acquaintances and “Introduction” social interactions are removed. o Game speed will automatically increase when a Sim is in jail. o Undoing an outfit deletion from the dresser restores the proper outfit. o Non-Kleptomaniac Sims will not take and put away portable fire pits that belong to community lots. o Cars, bikes and scooters can now only be placed on a Sim’s home lot. o Fixed issue where NPC Ghosts would leave a lot late at night via running off lot, taxi, or car, instead of returning to gravestone in morning. o Fixed issue where Sims could not fish in ponds on their lots if the lot was surrounded by water. o Fix for a rare case in which objects could disappear from a lot while a fire is burning and a Sim expires. o Selling ingredients by recipe will have same price as individual ingredients. o Ambrosia ingredients can no longer be copied to another Sim’s inventory while the Sim is preparing Ambrosia. o Sims will now prepare ingredient-named recipes randomly based on the ingredients available in the refrigerator. o Fixed some cases where it was possible for Sims to pickup objects through walls. o Birthday Cake will now continue working even when Aging option is turned off. o Only one Grim Reaper will appear on a lot where more than one death has occurred. o Fix for occasional bad animation playing when placing a toddler into a crib. o Improvements were made to car preference. o Fix for possible missing animation when playing with ‘Wugglesworth Schnuggles Bear’ toy. o Fix for rare animation problem during clean up. o Sims can no longer be placed in the family inventory with the ‘MoveObjects’ cheat. o City Hall clock will display correct time after moving building to a different lot. o Deed will not disappear from Sim’s inventory after performing an “Ask to Move In” interaction. · Moodlets and Traits o Hopeless Romantic Sims will not autonomously flirt when they are heartbroken. o Sims with Frugal trait now receives ‘Got a Good Deal’ buff when using a coupon at the day spa. o Fix for a rare case where a teen Sim could have the ‘Out after Curfew’ moodlet permanently after aging up. o Fixed issue where a lot with the ‘Beautiful Vista’ Moodlet would not persist across any houses built on that same lot. o Fixed issue where Sims could not gain ‘No Sense of Humor’ trait when manually increasing Sim’s age with aging disabled. o Sims descended from Firefighters (aka ‘Fireproof Sim’) will react properly to fires on lot. o Sims with ‘Mooch’ trait will not have “Mooch Food” interaction on their own refrigerators. · Skills and Careers o Small fixes to Writing Skill Journal statistic tracking. o Changing workout intensity while in progress now updates Skill level bar as appropriate. o When moving retired Sims to multiple lots, they will only receive their retirement pension one time. o Money Tree’s harvested quality now appears in the Gardening Skill Journal. o At Level 10 of the music career the performance bar no longer appears. o Learned songs from the Guitar Skill are now properly exported and saved on a Sim. o Statistics in ‘Athletic’ Skill Journal will update properly when using ‘Use Workout Facility’ work tone in Law Enforcement Career. o Sims on maternity leave cannot be put ‘On Call’ by their careers. o Sims without the Cooking Skill may now continue preparing recipes if they stopped before a recipe is completed. · Interactions: o “Throw party at…” option is no longer available if no rentable spaces exist in the neighborhood. o Sims can no longer perform mean socials to children. o Sims can now fish from floor tiles not placed on land; for example, a dock made from foundation pieces. o Sim interactions are now available between two Sims sitting in two different rooms. o When two Sims are gardening and approach the same plant, the second Sim will move to another plant. o When the Repoman comes into a Sim’s bedroom while they are sleeping, the Sim will now wake up and have a “Freakout” reaction. o If a Sim is trying to sleep in a room where a Stereo or TV is on, the Sim will turn it off first. o “Change Appearance” interaction is now available when Sims are wearing their career outfits. o When cleaning dishes, Sims are more likely to use dishwasher if one is present. o Child and Teen Sims will not autonomously sit down in the street to do homework. o When a Sim starts to dance to a stereo that is already on, the station will not change. o All socials now available on other Sims as they are leaving buildings. o “Cure” and “Zap” interactions no longer available for Toddlers or Children when Moodlet Manager is in their inventory. o Canceling social interactions with current Sim no longer cancels queued-up socials with other Sims. o Expectant mothers can now ask doctors to determine baby gender. o When Sim uses “Speak Madness” interaction with another Sim, reaction will be negative unless the designated Sim is Insane or has a high relationship with the Sim who initiated the interaction. o All appropriate socials now appear when sitting to play chess or use computer. o Lights now turn off in room if two Sims are sleeping and one leaves. o When queuing up actions for a couple after “Woo-hooing” and falling asleep, Sims will complete actions after waking up as normal, not immediately. o NPC Sims will properly respond to “Invite to Join Conversation” interactions even if they are not in the designated lot. o “Serve Food” interaction will appear on Yummer’s High Chair after placing a Food Processor in the lot. o Queuing up actions after Player directs Sim to chat on the phone will not cancel phone call. o Sims will not autonomously choose socials that are not currently possible or available. o “Coo over Children” interactions will not be available to children to use. o “Name” interaction will remain on painted canvases after moving lots. o Fixed instance where “Contemplate Surroundings” interaction would not remain in the action queue for Sims with the ‘Genius’ trait until it is completed. o “Check Fireplace” interaction will work even if a fireplace is not lit. o Urns will appear properly in a Sim’s inventory after the “Restore Ghost” interaction. o “Boost Channel” Handiness Skill will not be available if Sim owns a high end TV with all channels. o Can now feed all fish in a lot when there are multiple fish present. o Mail Carriers will properly leave a “Hang Out” if their needs require it. o If a Babysitter arrives via a “Call Babysitter” dialog box action, the babysitter will not just disappear when a Sim returns. o Interactions are still available on a completed painting after the painting Sim dies. o Sims can continue to finish an unfinished painting if they are ever interrupted. o When there is a fire on the player’s lot, “Call Fire Department” will appear as the only option on the cell phone’s pie menu. o When a Service NPC is leaving a lot, the “Invite to Join Conversation” interaction is now unavailable. o Sim will properly complete the interaction to “Watch Sim Change Shape” on the body sculptor. o “Jog Here” Interaction will not appear when selecting a pool. o “Get Help From…” and “Work on Late Homework” Interactions will not be available if “Do Homework” Interaction is unavailable. o “Kick it up a Notch” option no longer available on ‘Perfect Quality’ dishes. · Wishes and Opportunities: o Both parents receive credit now for “Teach …” Wishes when only one parent teaches the child. o Pregnancy related Wishes are now cleared if not fulfilled during pregnancy. o Reward for “Forensic Analysis” interaction now rewards 1000 simoleons after interaction completes. o Sim will not receive ‘Get Ingredients for Ratatouille’ after already having the required ingredients in their inventory. o Player no longer receives ‘Become More Muscular’ Wish when their muscularity level is at maximum. o ‘Taking Skill Class’ Wishes now apply until Sim reaches Level 10 or has already completed class. o The ‘Donating $xxx to undermine charity’ Wish is properly removed when a Sim’s trait changes from ‘Evil’ to ‘Good’. o “Ask Child for Campaign Donation” interaction properly appears in order to fulfill ‘Ask Child Sim for Campaign Donation’ Wish. o Earning exactly 25 simoleons will fulfill ‘Earn 25 Simoleons in Tips’ Wish. o Guitar Skill will increase when satisfying the ‘In the End’ Opportunity by playing at a business office party o Reaching Level 10 of the Business Career will fulfill the ‘Reach the Top of Business Career’ Wish. o ‘The R.H.A.T. Race’ and ‘A H.O.R.S.E. of Course’ Opportunities have been adjusted to be easier. o Opportunity to sell a painting twice in order to earn twice the money has been eliminated. o Sims that have learned all recipes will not receive the ‘Buy a New Recipe’ Wish. o ‘See Become a Doctor’ Wish is now fulfilled after the target Sim becomes a ‘Resident Doctor’ via ‘Change Career’ Opportunity. o ‘Earn xxx Simoleons’ Wish can be fulfilled by earning simoleons through available Opportunities. o ‘Conduct Research’ Opportunity may be fulfilled on any personal computers in Sim’s home, even if purchased after Opportunity is received. o ‘Chess Tournament’ Opportunity description now includes the ending time. o ‘Audio Study’ Opportunity description now states it can be satisfied by playing or listening to a guitar. · Build/Buy Mode: o New sorting categories have been added to the Build/Buy menus: Displays, Roof Decorations o Various fixes have been made to object thumbnails. o Object catalog now displays while cloning any object in the community lot. o Lights will now turn on/off when toggling the Day/Night button. When returning to Live Mode, lights will return to state appropriate for time of day. o Footprint for three tile windows now appears properly when placed at an angle. o Counters will no longer be connected through walls. o Appropriate feedback messages now appear for objects that cannot be placed on community lots. o Fences can now be placed at pool boundaries. o Placing pillars near steep walls will no longer turn those walls to water. o Deleting floor tiles under foundations function correctly on lots with pools or ever contained a pool. o Objects will no longer delete if pressing mouse buttons while moving objects on lot. o Outdoor lights may be placed on fence posts. o Up and Down Floor buttons will now appear disabled when on the top or bottom floor respectively. · Create-a-Sim: o Male Sims can now wear up to three earrings on one ear. o Color swatches now highlight when selected. o Deleted Sim portraits will not appear again when Player creates new Sim in a previously deleted Sims slot. o ‘Delete’ and ‘Share’ buttons will not highlight if there is no custom content available. o The correct selections will highlight after undoing a choice. o ‘Hair’ tab’s ‘Change Color’ panel will properly disappear after exiting ‘Change Appearance’ screen. · Create-a-Style: o Players can no longer access Edit Town mode while in Create-a-Style mode. o Can now change an entire wall’s covering with a single mouse click. Single tiles can be changed by holding down the SHIFT key while clicking the mouse. · UI & Controls: o Inventory tab size may now be manually expanded for easier browsing. o Tooltips have been adjusted to not be cut off by the screen edge. o When shopping for books or groceries, the item quantity is no longer grayed out when selecting the item from the sell tab. o You can now press TAB to change between the RGB and Hex color modification fields. o ‘Stackable’ items now appear as a single item with a quantity in the family inventory when moving. o When roasting items at the fire pit, the items in the selection UI will now stack based on type and quality. o Relationship information panel no longer lists retired Sims as ‘Unemployed’. o Build Mode Level Tool feedback has been improved. o Fixes for various buttons’ highlight states. o ‘Autograph Session’ description now lists how long until another autograph session is available after completing a session. o “Rocks and Gems” interaction on the ‘Collection Helper’ Lifetime Reward will display correct map tags when rotating lots. o Grim Reaper relationship will only appear once in Relationship Panel if there is more than one death occurring on a lot. o A warning will appear during uninstall explaining that the custom music folder will be deleted. o Various Inventory optimizations. o Various text and grammar fixes. · Game Engine Improvements: o Items moved manually to the ‘Downloads’ folder will now show up in the game launcher’s ‘Downloads’ screen. o Updated lot loading to more gracefully handle loading when visiting town NPCs. o Routing of Sims around groups, in homes and through community lots has improved. o Service NPCs now have the appropriate number of traits for their age. o Object states are now retained when importing and exporting between towns. o Camera movement and speed control has been improved. o Game will no longer freeze when pressing CTRL+Z while sharing a CAS outfit. o Household descriptions will update properly when a Sim moves into another house. o Various fixes for some rare route failure situations. o There is now a distance check for playing the video game system. · Art Improvements: o Shaders used on torch flames are improved. o Mirrors will now always reflect wall objects, even with Walls Down or Cutaway. o Lighting of outdoors at dusk has been improved for lower-end video cards. o Some hairstyles and accessories have been modified to eliminate white lines or blank areas from appearing. o Roofs have been adjusted as to not cut through walls. · Audio: o Sound volume on objects now adjusts depending on whether the Walls toggle is set to Up, Down, or Cutaway. o Sound volume will gradually change depending on the camera’s distance from an object. o Footstep sounds will now change depending on the ground type the Sim is walking on (i.e. stone, gravel, etc.). o Increased minimum sound radius around vehicles to prevent the sound from panning rapidly left and right. o Water sprinkler SFX will cease when moving sprinklers on a lot. o Improvements made to the audio system to address the possible situation in which audio dropped out over long-term play. · Mac Specific: o After exiting the game, desktop icons appear in same location as at game start. 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