What Do you think? Should we be able to use and make magic in sims 2 ( meaning make our own spells and powers then also be able to use them )
To tell you the truth, I don't really like the idea of it. Though Makin' Magic added a wealth of new options to TS1, it also changed the actual idea of TS2. The Sims games are supposed to imitate real life, and adding zombies and vampires really added a supernatural touch to the game. If they added a whole expansion pack focused on the supernatural, I don't think I'd buy it. :(
I agree, I was never that thrilled about making magic the first time around, I don't see myself shelling out the forty bucks for making magic for TS2. Witches and cauldrons just don't do it for me.
Living Large first added the more fantastic side of TS1. That EP featured the Genie and the chemestry set that could turn your simmie into Frankenstine's Monster.
I agree. By the time makinMagic came out, it was all a bit too much. Weve had Holiday, Unleashed, that nightlife-one, superstar, plus some limited discs with special stuff on it. I liked superstar more than the others, because the aspiration was beliveable. Its more likely to want to become a superstar than a new David Copperfield. And I liked the rating system. And the awards. So more of that and less of the crappy stuff!
Me either. The Business EP would be more interesting. But, as others have often said, the glitches and bugs need to be fixed, too, before another layer is added to an already crowded sim universe.:ermm: