WOW!!! Is those Big Honkin' Files or What?? My game was crashing the last time I played it when loading the neighborhood. My download folder is getting a little out of hand, so I thought I'd look at it and see if I could figure the problem out. I sorted my "objects" folder by size, and check this out. I wonder how harmful it is to have these huge things in my game? They are bedding and furniture files.
Really? Normal to be 5,700 kb for a bedspread? It just seems huge to me. . . I'm going to delete them anyway, not using them, no sense in bulking up my download folder any more than it has to be. Thanks Josh. Btw--I keep reading folks on different forums complaining about high poly-counts and how bad this is for your game because it causes slowdowns. What exactly is high poly-count, and what exactly is bad about it? What should I consider too high? I adore my downloads, but know there's a limit to what I can have before my game's performance suffers.
I think poly-count has to do with surface area--the more intricate the object, the higher the poly count--and affects how many calculations the computer has to make, but I'm just making a wild guess. My largest file is a downloaded car: 17,213 KB. Helaene's default skins are more than 11,000 KB. I think that most of the skins I've downloaded are very large files.