TSR Modeler Demo for The Sims Resource Workshop Sims 3 Nieuws spotted a demonstration video of a new tool that is in the works by the TSR Workshop gang – a simple to use mesh editor that will allow users to make edits with ease.* Watch below, and keep your eyes peeled to The Sims Resource Workshop for its release. Not only that, but they have also released an updated version of their Workshop tool: User Interface: * Image editor cleaned up * Importing/exporting project to package moved to project contents CAS Creation support: * Morph states with sliders to preview fat, thin and fit states * All morph states included on export * New morph states automatically generated on import (based on exported morph meshes) Object Creation support: * Automatic generation of Sun shadows * Ability to create terrainpaints * Ability to create fences and roofs * Editing of bounding boxes * Automated/optional footprint update * Slider with fixed angle rotation of objects to see sun shadows from different angles Textures/Materials/Patterns: * Ability to set final texture sizes with Material Editor * Editing of Color and HSV patterns * Exchanging patterns with WSP format between projects * Possible to view and change material states (dirty and default) * Alpha color values can now be set Improved 3D preview: * 3D Preview rotation / pan improved to feel more natural * Color adjustments for 3d preview * Adjustable ambient lighting Overall Improvements and bug fixes: * Creating new project from existing project * EP and game patch breaking workshop fixed * Arms stuck to body fixed * Automatic mask size update fixed * Ceiling lamps placement fixed * Importing package now creates unique id´s * HSV Shift text entries not updating hsv shift fixed * Various importing problems fixed * Color variations not showing up in game fixed * Problems when cloning fences fixed Share and Enjoy: Related posts: TSR Workshop v0.8.7 now available to download! The Sims 3 Workshop nearing version 0.8.4 TSR Workshop – now in public beta