Will Wright's computer game SimCity 2000 allows the construction of four different types of arcologies. More primitive models hold quite a few people in exchange for producing considerable pollution, but later models are denser and cleaner; however, even the best model, the Launch Arcology, has an extremely high crime rate and all require municipal hookups (such as water and power). When 301 of the most advanced model, the "Launch Arco," are built, an "exodus sequence" starts in which all Launch Arcos blast into space. This parallels parts of Soleri's book, in which hyperstructures were shown as being appropriate for environments in space, under the sea, in polar lands, etc. So should they be brought back to the new SimCity?